ZDNet
Nearly one million compromised accounts providing internal access to video game companies are up for sale on dark web forums as cyber criminals increasingly turn towards the online-gaming industry as a high-value target, a security company has claimed.
The online-gaming industry is set to reach almost $200 billion in revenue by 2022. But despite this, some areas of the industry still aren’t prioritising security – and that could put organisations and their customers at risk from hackers.